Simultaneous 2D images and 3D geometric model registration for texture mapping utilizing reflectance attribute
Abstract
Texture mapping on scanned objects, that is, the method to map
current color images on a 3D geometric model measured by a range
sensor, is a key technique of photometric modeling for virtual
reality. Usually range and color images are obtained from different
viewing positions, through two independent range and color
sensors. Thus, in order to map those color images on the geometric
model, it is necessary to determine relative relations between these
two viewpoints. In this paper, we propose a new calibration method for
the texture mapping; the method utilizes reflectance images and
iterative pose estimation based on a robust M-estimator.
Moreover, since a 2D texture image taken from one viewing point is a
partial view of an object, several images must be mapped onto the
object in order to cover the entire 3D geometric model. In this paper,
we propose the new simultaneous registration technique of several
images and geometric model based on 2D-3D edge correspondence and the
epipolar constraint between images.