| Computer Vision Lab / Doctoral Dissertation |
|
| Hiroki Unten | Texturing 3D Geometric Model for vitualization of Real-world Object (in Japanese) |
|---|---|
| Imari Sato | Illumination Recovery and Appearance Sampling for Photorealistic Rendering |
| Daisuke Miyazaki | Shape Estimation of Transparent Objects by using Polarization Analyses |
| Takeshi Oishi | Alignment and Error Modification of Huge Range Images and Application to Cultural Heritages (in Japanese) |
| Shunsuke Kudoh | Balance Maintenance for Human-like Models with Whole Body Motion |
| Ryusuke Sagawa | Geometric and Photometric Merging for Large-scale Objects |
|---|---|
| Hiroshi Kawasaki | Modeling of a Large Scale Environment using an Omni-Directional Camera (in Japanese) |
| Masataka Kagesawa | Simulator and Vehicle Recognition for Intelligent Transportation System (in Japanese) |
| Yasuyuki Matsushita | Shadow Elimination and Interpolation for Computer Vision and Graphics |
| Koichi Ogawara | Robot instruction of everyday manipulation tasks from human demonstration (in Japanese) |
|---|---|
| Ko Nishino | Photometric Object Modeling -Rendering from a Dense/Sparse Set of Images- |
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| Ikeuchi Lab, The University of Tokyo |